Capture Example
WHAT DOES THIS EXAMPLE DO?
  In this short example, VideoOCX is used to capture one frame from a VfW video source and display it in the application's dialog. Capturing means to transfer the image data to your applications memory. This gives you the possibility to "work" with the images (e.g. image processing algrithms etc.). VideoOCX provides functions to support you in doing so, but these functions are not part of this example.

HOW DOES IT WORK?
  First, a couple of necessary initializations are done in part (1) of the example. In Part (2), one frame is captured and displayed afterwards. Last but not least, the video connection is closed and the used memory freed in Part (3).
VISUAL BASIC (see below for C++)
1 ' Image Handle
Dim image as Long

' Select first VfW device (can be 0-9)
VideoOcx.Driver = 0

' // Open video driver connection
VideoOcx.Init

' allocate image memory
image = VideoOcx.GetColorImageHandle

' Start internal capture process
VideoOcx.Start
2 ' get a picture, if possible
if (VideoOcx.Capture(image)) then

' show in control
VideoOcx.Show image

end if
3 ' Stop internal capture process
VideoOcx.Stop

' free memory
VideoOcx.ReleaseImageHandle image

' close video connection
VideoOcx.Close
C++
1 // Image Handle
long image;

// Select first VfW device (can be 0-9)
m_VideoOcx.SetDriver(0);

// Open video driver connection
m_VideoOcx.Init();

// allocate image memory
image = m_VideoOcx.GetColorImageHandle();

// Start internal capture process
m_VideoOcx.Start();
2 // get a picture, if possible
if (m_VideoOcx.Capture(image))

// show in control
m_VideoOcx.Show(image);
3 // Stop internal capture process
m_VideoOcx.Stop();

// free memory
m_VideoOcx.ReleaseImageHandle(image);

// close video connection
m_VideoOcx.Close();
WHAT ELSE DO I NEED?
  You will need no more commands than the ones used in this example to implement it. But, of course, it makes little sense to capture and display just one image. We did this only to keep the example short and easy to understand. In order to capture and display continiously in your own application, you will need to implement Part (2) of this example in some kind of a loop.